Are video games too expensive today?
The cost of video games is a hotly debated topic, with valid arguments on both sides. Here’s a nuanced breakdown of whether games are "too expensive" today:
The Case: "Yes, Games Are Too Expensive"
1. AAA Price Hikes
- Standard editions now cost $70 (up from $60), with "Deluxe" editions often hitting $100+ (Call of Duty, Diablo IV).
- Nintendo rarely discounts first-party titles (Tears of the Kingdom still $70 a year later).
2. Aggressive Monetization
- $20 skins, battle passes (Fortnite), and loot boxes (Overwatch 2) make "full-price" games feel incomplete.
- Early access, DLC, and season passes fragment content (e.g., Street Fighter 6’s $30/year character passes).
3. Hardware Costs
- Next-gen consoles ($500+) + $70 games + online subscriptions ($60/year) make gaming a $1,000+ annual hobby.
4. Regional Pricing Issues
- Games cost disproportionately more in countries with weaker currencies (e.g., Turkey, Argentina).
The Counter-Case: "No, Gaming Is Cheaper Than Ever"
1. Inflation-Adjusted, Games Are a Bargain
- A $60 N64 game in 1996 equals $115 today—yet modern games offer 100x the content.
- Skyrim (2011) and Elden Ring (2022) launched at the same $60 MSRP despite vastly different scopes.
2. More Affordable Options
- Game Pass/PS+: Hundreds of games for $10–$20/month.
- Free-to-Play: Apex Legends, Genshin Impact, League of Legends offer 1,000+ hours at $0.
- Steam Sales/Key Sites: PC gamers routinely snag AAA titles for <$20 within a year.
3. Indie Renaissance
- Masterpieces like Hades ($25) or Stardew Valley ($15) deliver more value than many $70 AAA games.
4. Longer Playtimes
- A $70 game like Baldur’s Gate 3 (100–200 hours) costs $0.35/hour—cheaper than a movie ticket.

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