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Are video games too expensive today?



The cost of video games is a hotly debated topic, with valid arguments on both sides. Here’s a nuanced breakdown of whether games are "too expensive" today:


The Case: "Yes, Games Are Too Expensive"


1. AAA Price Hikes 

   - Standard editions now cost $70 (up from $60), with "Deluxe" editions often hitting $100+ (Call of Duty, Diablo IV).  

   - Nintendo rarely discounts first-party titles (Tears of the Kingdom still $70 a year later).  


2. Aggressive Monetization  

   - $20 skins, battle passes (Fortnite), and loot boxes (Overwatch 2) make "full-price" games feel incomplete.  

   - Early access, DLC, and season passes fragment content (e.g., Street Fighter 6’s $30/year character passes).  


3. Hardware Costs 

   - Next-gen consoles ($500+) + $70 games + online subscriptions ($60/year) make gaming a $1,000+ annual hobby.  


4. Regional Pricing Issues  

   - Games cost disproportionately more in countries with weaker currencies (e.g., Turkey, Argentina).  



The Counter-Case: "No, Gaming Is Cheaper Than Ever"  


1. Inflation-Adjusted, Games Are a Bargain  

   - A $60 N64 game in 1996 equals $115 today—yet modern games offer 100x the content.  

   - Skyrim (2011) and Elden Ring (2022) launched at the same $60 MSRP despite vastly different scopes.  


2. More Affordable Options  

   - Game Pass/PS+: Hundreds of games for $10–$20/month.  

   - Free-to-Play: Apex Legends, Genshin Impact, League of Legends offer 1,000+ hours at $0.  

   - Steam Sales/Key Sites: PC gamers routinely snag AAA titles for <$20 within a year.  


3. Indie Renaissance 

   - Masterpieces like Hades ($25) or Stardew Valley ($15) deliver more value than many $70 AAA games.  


4. Longer Playtimes 

   - A $70 game like Baldur’s Gate 3 (100–200 hours) costs $0.35/hour—cheaper than a movie ticket.  


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